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 List of all the jutsus...invented so far (WIP)

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TJCID
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PostSubject: List of all the jutsus...invented so far (WIP)   Mon Mar 12, 2012 10:22 pm

Basic actions

_______________________________________________


Unlike jutsus and skills which have to be bought with money, the basic actions are available to every ninja.
Spoiler:
 


Basic Elemental Jutsu

_______________________________________________

Just to point out that every element is strong against 1 other element and weak against another. As such, the stronger element gets a +25% boost in attack and defense power when up against its inferior:

Fire>Wind>Lightning>Earth>Water>Fire

To avoid long descriptions of jutsu's effect, I've made abbreviations which are explained in detail below.
Key:
Spoiler:
 
The following list of jutsu are cannon jutsus listed on http://www.leafninja.com/ninjutsu.php

KATON (fire jutsus) [COMPLETE]

Katon jutsu's damage: x1; 2 normal = 1 crippling
If a Katon jutsu makes "contact", reduce the passive defense by 1/20th of that jutsu's power for 3 turns (1/10th if it actually does damage). This effect stacks with other katon jutsus.
D and C rank:
Spoiler:
 
B rank:
Spoiler:
 
A and S rank:
Spoiler:
 

FUUTON (wind jutsus)[work in progress]
Fuuton jutsu's damage: x1; 3 normal = 1 bleeding; 5 normal = 1 crippling
D and C rank:
Spoiler:
 
B rank:
Spoiler:
 
A and S rank:
Spoiler:
 

SUITON (water jutsus)[work in progress]
Fuuton jutsu's damage: x1; normal = bleeding; normal = crippling
D and C rank:
Spoiler:
 


Last edited by TJCID on Thu Apr 05, 2012 3:01 pm; edited 15 times in total
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PostSubject: Re: List of all the jutsus...invented so far (WIP)   Fri Mar 16, 2012 12:36 pm

Genjutsus

_______________________________________________

Genjutsu techniques manipulate the flow of chakra in the victim's brain ether by directly sending foreign chakra into it OR through one of the body's main sensor systems (sight, touch, hearing, and sometimes even smell. These jutsu are generally more powerful).

As a result, this causes false sensory input (illusions) or even trauma because the body reacts to what the brain believes. However, they aren't used as often as tai or ninjutsu because they don't usually physically harm the opponent.

NOTE: All genjutsu require the skill "Jutsu sub-Type: Yin release" to be used. Some jutsus have "Triggers" which must be fulfilled before the jutsu can take effect (these jutsus are generally more powerful). Jutsus that affect an area or multiple targets don't break their hold on everyone when only 1 person uses "Kai", it just makes that 1 person immune to the effects. However, if the caster receives damage then the jutsu ends for everyone.

E, D and C rank:
Spoiler:
 

B rank:
Spoiler:
 

A and S rank:
Spoiler:
 


W.I.P.:
Medic jutsus:
Spoiler:
 


Last edited by TJCID on Sat Mar 17, 2012 5:50 pm; edited 2 times in total
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PostSubject: Re: List of all the jutsus...invented so far (WIP)   Fri Mar 16, 2012 4:29 pm

Most of the canon doton jutsu from leaninja.com + staff made:
 
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PostSubject: Re: List of all the jutsus...invented so far (WIP)   Sat Mar 24, 2012 5:32 pm

Raiton Jutsu:
 
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PostSubject: Re: List of all the jutsus...invented so far (WIP)   Tue Apr 17, 2012 8:32 pm

Kino, hope you don't mind if I rework your jutsus a little so that they match the system. Anyway whenever you make a jutsu I'll repost it here. Give me your opinion, do they match your original idea on how they work?


Name: Lightning Burst
Type: Ninjutsu, Raiton, D rank
Description: The user would perform hand signs, and lightning would appear on their body, randomly popping up on multiple body parts at a time.
BP cost: 2
Stamina cost: 1 per round (apply stm reduction)
Atk p: Nin x 1
Def p: Nin x 1
Range: 0m (Melee)
Duration: Optional
Effect: Add your Nin KS to any offensive or defensive jutsu that would make "contact" with an opponent. Whenever this effect activates you receive "Backfire" (durability damage = 1/10 Nin).
Price: 8,000¥

Name: Lightning Pulse
Type: Ninjutsu, Medical, Raiton, C rank
Description: The user places their hands on their target's chest or back, and charges lightning chakra into the target. This could be used as a medical technique to try and get the heart pumping once more after it would stop, or can be used as an attack to charge enough lightning into the target to make the heart stop eventually.
BP cost: 3
Stamina cost: 10
Atk p: Nin x 0.5
Range: 0m
Effect 1: Upon successful "contact" with an enemy and you manage to inflict at least 1 normal damage, inflict additional crippling damage (Stm stat) equal to half your Nin KS. This effect stacks.
Effect 2: Target self or ally. Remove Stm crippling damage up to half your Nin KS. Target receives 1 Normal damage each post while this effect is active.
Effect 3: Target self or ally. Give the target bonus Stm equal to half your Nin KS. Target receives 1 Normal damage each round for the rest of the battle. This effect stacks.
Price: 16,000¥

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